perfect jump - meaning and definition. What is perfect jump
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What (who) is perfect jump - definition

CUT IN FILM EDITING IN WHICH TWO SEQUENTIAL SHOTS OF THE SAME SUBJECT GIVE THE IMPRESSION OF A JUMP FORWARD IN TIME
Jump-cut; Jump cuts; Jump cutting; Jump Cut; Jumpcut

Perfect information         
  • [[Backgammon]] includes chance events, but by some definitions is classified as a game of perfect information.
  • [[Poker]] is a game of imperfect information, as players do not know the private cards of their opponents.
CONDITION IN ECONOMICS AND GAME THEORY
Imperfect information; Perfect Information; Perfect-information game; Perfect information (game theory); Perfect information (economics)
In economics, perfect information (sometimes referred to as "no hidden information") is a feature of perfect competition. With perfect information in a market, all consumers and producers have complete and instantaneous knowledge of all market prices, their own utility, and own cost functions.
Subgame perfect equilibrium         
  • Figure 2
  • Figure 1
  • Solution of Subgame Perfect Equilibrium
  • 544x544px
IN GAME THEORY, A REFINEMENT OF A NASH EQUILIBRIUM USED IN DYNAMIC GAMES
Subgame perfection; Subgame perfect nash equilibrium; Subgame perfect Nash equilibrium; Subgame perfect; Subgame-perfect Nash equilibrium; SPNE; Sub-game perfect Nash equilibrium; Subgame-perfect equilibrium
In game theory, a subgame perfect equilibrium (or subgame perfect Nash equilibrium) is a refinement of a Nash equilibrium used in dynamic games. A strategy profile is a subgame perfect equilibrium if it represents a Nash equilibrium of every subgame of the original game.
An Almost Perfect Affair         
1979 FILM BY MICHAEL RITCHIE
Almost Perfect Affair
An Almost Perfect Affair is a 1979 romantic comedy film directed by Michael Ritchie and starring Keith Carradine and Monica Vitti. The plot is about an affair between a filmmaker and a film producer's wife, set during the Cannes Film Festival.

Wikipedia

Jump cut

A jump cut is a cut in film editing in which a single continuous sequential shot of a subject is broken into two parts, with a piece of footage being removed in order to render the effect of jumping forward in time. Camera positions of the subject in the remaining pieces of footage of the sequence should vary only slightly in order to achieve the effect. It is a manipulation of temporal space using the duration of a single shot, and fracturing the duration to move the audience ahead. This kind of cut abruptly communicates the passing of time as opposed to the more seamless dissolve heavily used in films predating Jean-Luc Godard's Breathless, which made extensive use of jump cuts and popularized the technique during the 1960s. For this reason, jump cuts are considered a violation of classical continuity editing, which aims to give the appearance of continuous time and space in the story-world by de-emphasizing editing, but are sometimes nonetheless used for creative purposes. Jump cuts tend to draw attention to the constructed nature of the film. More than one jump cut is sometimes used in a single sequence.

Continuity editing uses a guideline called the "30-degree rule" to avoid the appearance of jump cuts. The 30-degree rule advises that for consecutive shots to appear seamless and continuous in time, the camera position must vary at least 30 degrees from its previous position. Some schools would call for a change in framing as well (e.g., from a medium shot to a close up). The idea is to convey to the viewer a different point of view on the action but with the timeline of the action being continuous. Generally, if the camera position changes less than 30 degrees, the difference between the two shots will not be substantial enough, and the viewer will experience the edit as a jump in the position of the subject rather than a change of point of view, which is jarring.

Jump cuts, on the other hand, keep the camera's relationship to the subject the same but jump forward in time in the action.

Although jump cuts can be created through the editing together of two shots filmed non-continuously (spatial jump cuts), they can also be created by removing a middle section of one continuously filmed shot (temporal jump cuts).

Jump cuts can add a sense of speed to the sequence of events.

Examples of use of perfect jump
1. A perfect jump." He admitted he had been wearing a modern reserve parachute in case da Vinci‘s design – made out of four triangles of fabric and with a pointed top had failed to open.